معاشرت و تقاطع منابع در گروه های فیسبوک
ترجمه نشده

معاشرت و تقاطع منابع در گروه های فیسبوک

عنوان فارسی مقاله: معاشرت و تقاطع منابع در گروه های فیسبوک – یک مطالعه کیفی
عنوان انگلیسی مقاله: Commerce and crossover of resources in Facebook Groups – A qualitative study
مجله/کنفرانس: نقش کامپیوتر در رفتار انسان – Computers in Human Behavior
رشته های تحصیلی مرتبط: مهندسی فناوری اطلاعات
گرایش های تحصیلی مرتبط: اینترنت و شبکه های گسترده
کلمات کلیدی فارسی: فیسبوک، مقابله، استرس، حمایت اجتماعی، منابع، تحقیق تجربی
کلمات کلیدی انگلیسی: Facebook، Coping، Stress، Social support، Resources، Empirical research
نوع نگارش مقاله: مقاله پژوهشی (Research Article)
شناسه دیجیتال (DOI): https://doi.org/10.1016/j.chb.2019.05.003
دانشگاه: FernUniversität in Hagen, Germany Universitätsstraße 33 (Building 1), 58084, Hagen, Germany
صفحات مقاله انگلیسی: 8
ناشر: الزویر - Elsevier
نوع ارائه مقاله: ژورنال
نوع مقاله: ISI
سال انتشار مقاله: 2019
ایمپکت فاکتور: 5.876 در سال 2018
شاخص H_index: 137 در سال 2019
شاخص SJR: 1.711 در سال 2018
شناسه ISSN: 0747-5632
شاخص Quartile (چارک): Q1 در سال 2018
فرمت مقاله انگلیسی: PDF
وضعیت ترجمه: ترجمه نشده است
قیمت مقاله انگلیسی: رایگان
آیا این مقاله بیس است: خیر
آیا این مقاله مدل مفهومی دارد: ندارد
آیا این مقاله پرسشنامه دارد: ندارد
آیا این مقاله متغیر دارد: ندارد
کد محصول: E13639
رفرنس: دارای رفرنس در داخل متن و انتهای مقاله
فهرست مطالب (انگلیسی)

Abstract

1. Introduction

2. Commerce and crossover of resources

3. Method

4. Analysis

5. Results

6. Discussion

7. Limitations and future directions

Declaration of interest

Funding source

References

بخشی از مقاله (انگلیسی)

Abstract

This paper presents a study on communal coping processes on Facebook. In interviews (N = 68), participants describe their Facebook behavioral patterns they engaged in when coping once offline and a second time during an online tour through their personal Facebook page. This exploratory study concluded that users prefer to turn to specific Facebook groups in order to cope with a particular stressor. These groups can be small, including only people from their individual network, or larger, comprising several members, which may include unknown contacts. Focusing on communal coping processes in Facebook groups, results of content analyses show four types of communal coping: (1) individual coping (through social support), (2) delegated coping, (3) commerce of resources and (4) crossover of resources. The results indicate how communal coping occurs on Facebook.

Introduction

In July 2018, 2.34 billion people world-wide used Facebook on a regular basis and 1.47 billion users participated in daily activities on Facebook (Facebook, Q2/2018). In summer 2017, Facebook announced that in Germany 32 Million people were registered on Facebook. According to these numbers about 38% of the German population actively engage in this particular virtual environment. The Online Social Network (OSN) Facebook has become an integral part of the lives of many people influencing their engagement in culture and politics and their interaction with family and friends. Researchers world-wide recognize the urgency to explore Facebook’s influence on people’s social life and the consequences for their subjective well-being (Wilson, Gosling, & Graham, 2012). Also stress research needs to adapt to these societal changes and take into account Online Networks in order to determine how Facebook impacts people’s coping and perception of stress. Basically, Facebook offers its users the opportunity to maintain social connections in a virtual social environment. Research has demonstrated that social resources and prosocial behavior are essential parts of coping process (Buchwald, Schwarzer, & Hobfoll, 2004; Hobfoll, 1989; Lazarus & Folkman, 1984). Therefore, research is needed to examine how Facebook members integrate the virtual social dimension into their coping processes. The importance of this research field derives from the potential effects that interactions on Facebook may have on the individual. It is necessary to investigate and identify coping dynamics as well as resource loss and gain (Hobfoll, 1998) that may occur in the virtual environment.