چکیده
مقدمه
II. تشخیص اشیا در نقاشی های سنتی کره ای
III. وضوح فوق العاده تصویر میراث فرهنگی قدیمی کره
IV. تجزیه و تحلیل متن در داده های توصیف میراث کره ای
V. نتیجه گیری و کارهای بیشتر
منابع
Abstract
I. Introduction
II. Object Detection in Korean Traditional Paintings
III. Super-Resolution of the Old Korean Cultural Heritage Image
IV. Text Analysis in Korean Heritage Description Data
V. Conclusions and Further Works
References
چکیده
در این مقاله با استفاده از فناوری هوش مصنوعی، فناوریهای لازم برای استفاده از میراث فرهنگی سنتی کره در محتوای فراگیر را معرفی میکنیم. در واقع، داده های ذخیره شده در موزه ها قبلاً به مقدار زیادی گسترش یافته است. اخیراً، تلاشهای فزایندهای برای تبدیل چنین حجم وسیعی از دادههای تصویری یا متنی میراث فرهنگی سنتی به محتوای قابل استفاده از طریق تجزیه و تحلیل و اتصال اطلاعات با استفاده از آنها صورت گرفته است. هدف اصلی این مطالعه پشتیبانی از پاسخ به مطالبات محتوایی مختلف مانند فراآیه و واقعیت مجازی برای میراث فرهنگی سنتی کره است. فناوریهای معرف مورد استفاده در میراث فرهنگی سنتی کره که در این مطالعه معرفی شدهاند را میتوان به تشخیص شی مبتنی بر هوش مصنوعی و تبدیل با وضوح بالا و تجزیه و تحلیل متن مناسب برای ویژگیهای میراث فرهنگی سنتی کره طبقهبندی کرد.
توجه! این متن ترجمه ماشینی بوده و توسط مترجمین ای ترجمه، ترجمه نشده است.
Abstract
In this paper, we introduce the necessary technologies to use the Korean traditional cultural heritage in immersive content by applying artificial intelligence technology. In fact, the data stored in museums has already been expanded to a huge amount. Recently, there are increasing efforts to convert such vast amounts of traditional cultural heritage image or text data into usable content through the analysis and connection of information using them. The main purpose of this study is to support the response to various content demands such as meta-verse and virtual reality for traditional cultural heritage of Korea. Representative technologies used in Korean traditional cultural heritage introduced in this study can be classified into artificial intelligence-based object detection and high-resolution conversion, and text analysis suitable for the characteristics of Korean traditional cultural heritage.
Introduction
Recently, a lot of technologies for applying cultural heritage to immersive content are introduced and in progress under the influence of the spread of meta-verse, virtual reality, mixed reality, etc. Access to these new markets is an important factor in expanding the new role of museums and galleries in historical culture and art. However, to effectively compose cultural heritage-based immersive content, high-quality digitization of cultural heritage must be preceded. Additionally, it is necessary to develop AI visual search and search-based curation support technology and platform to manage vast digital heritage data.
With the development of artificial intelligence technology, researches to use the extensive cultural heritage data that have been continuously built until now as actual content and to activate it as a multifaceted approaches are gradually increasing, mainly in developed countries [1][2][3][4]. Meaning-based image search technologies that identify and compare major meanings between visual data, rather than simple keyword searches for vast cultural heritage data, are expanding to related application fields [5][6]. Artificial intelligence-based high-quality data conversion technologies are continuously being introduced [7][8].
Conclusions and Further Works
Recently, as the performance of computers is improved and the capacity of memory is increased, digitalization around the world has become a realistically feasible state. This phenomenon shows the possibility of digitization even for vast relics in museums and exhibition halls. Whereas digitization in the past was to create simple digital data, current digitization is applying it to the digital world or reality, such as virtual reality or digital twin. It is being changed for be used in the world.
In line with this trend, the digitization of relics in museums and exhibition halls around the world is changing for use for other applications such as virtual exhibition halls beyond the purpose of preserving the information on existing relics. To use it for other purposes, information must be put into the data stored. Such information is made through data analysis, but there is a clear limitation in the fact that a person performs analysis on a large amount of information and informatics it.